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Methods of selecting the basic architecture of a reconfigurable computing system based on the methods of game-theoretic optimization

Abstract

Methods of selecting the basic architecture of a reconfigurable computing system based on the methods of game-theoretic optimization

A.A. Andreev

Incoming article date: 20.03.2013

Consideration of the formation method of choice underlying architecture of reconfigurable computing system minimal cost, providing the requirements for the probability of the task. The main mathematical tool used in the theory of decision making under uncertainty, as well as methods for game-theoretic optimization.

Keywords: reconfigurable computing system, Markov processes, game-theoretic optimization, basic architecture, the uncertainties